
Mine is 220mm by 220mm so I have used those numbers. Go to the bottom and under dimensions set the X and Y to the size of your printer bed. There will be several tabs depending on the add ons you have. A menu will appear from the right side of the scene view.

Now, select the cube in the center of the scene. And now everything is set in millimeters. To change the grid size click on the Overlays button at the top as seen in the image below and under grid change the number there from 1 to again 0.001. That’s because it is still set to meters. You will also notice that the scene grid is now huge. Once you have done that you will see that the cube is now 2mm x 2mm x 2mm. Change the length to millimeters and change the Unit Scale to 0.001. The image below shows the scene properties section and the values you need to change. The first thing we want to do is set the scene scale properties. You can choose either metric or imperial. Now that you have done that it’s time to set the scale. If you make a mistake in Blender you can undo by pressing or +. Just left click them and press delete on your keyboard. The first thing you want to do is select both the light and the camera and delete them. We will always have to allow for some tolerances. Also, let’s face it, you aren’t going to get perfect measurements out of your 3D printer anyway. No, you can’t take measurements and do some of the other things that you can with other programs but there are ways around that which I find quite easy to do. Another reason is that even though it is usually used for 3D characters for gaming and sometimes movies, it is also quite good as a CAD program. That’s a big bonus, but the main reason I use it is because I’m used to it and I like having the ability to look all around my model which isn’t as easy to do or sometimes even possible in a lot of other software.
#Blender print to scale free
Well, Blender is first and foremost free and open source. So, let’s start off with what is probably a question you are asking, why Blender? Why Blender? It will have some of the same information as this. Then we’ll employ a Boolean Modifier to cut into our die and export them for print.The video from my YouTube channel follows after this article if you’d like to watch that. Some example objects exist in the scene or you can take your time and create your own. There are 2 ways of going about making dice.Blender Print-a-Piece 11: Custom Dice for Print.Then exporting it for use in another file. Import an Image for tracing and then apply a modifier to adjust our mesh for use with our Dice.Blender Print-a-Piece 10 Part 1 & Part 2: Modified Images.We will utilize these new tools to dress up our flower buddy. We can add objects to our scene and use the knife tool to create new edges on that object.Blender Print-a-Piece 9: SunflowerSpecs.Further exploring our abilities and using the bevel tool to add in some nice curves. Using the face element and extrusion tool to Bend light to our will.Blender Print-a-Piece 8: Cloud’s Wild Rainbow.There we can customize the colours of the object to our Excellencies taste. We will also open up the Properties tab for the first time. In Edit mode we’ll explore using vertex elements to forge a crown fit for our Liege.Blender Print-a-Piece 7: King Birb’s Crown.These elements can be used to manipulate objects into looking entirely different from the where they started.

In this mode we can see the elements of a mesh.

Some premade objects are laid out before you like buildings and cars as well as some fire and smoke effects. Reinforcing translation and rotation of objects by making a playground for a giant dinosaur.Blender Print-a-Piece 4: Rebuild A City.Then using our powers of time travel to position him back to his original pose. Stuart has been rigged so that we can bend and shape him almost however we want.
#Blender print to scale how to

I’ll go over what we need and what I am getting rid of from a first opening point of view.
